It would help to state the purpose for your survey, at the start of the survey. I get it's to help you write your thesis, but is your thesis going to be creating a new tool? It would also help to state where you'll be sharing the tool when completed, and maybe a link to a social site where you'll be sharing your progress…
The last example (most right) from PyrZern is what you have, and what you want to avoid, because it collapses the model's volume. As the picture says, you want to at least have two loops in and out like the middle example.
That's depend on how you setup the cavity map setting generator. I think honestly that you need to generate a base cavity map and then correct some levels/details inside photoshop. Example 1 - Example 2
Yep. A good example is team colors. You can use a texture channel (alpha for example) as a mask for where the color is applied, then a material param to change that color. Some info here http://wiki.polycount.com/wiki/Texture_atlas
Overall, it's a nice improvement, but some parts still need fixing. Here are the main areas that I've noticed and think could use some further improvement. 1. The extrusion looks really weird - it should be much shorter. Example : http://www.rusmilitary.com/images/akm_3pcs.jpg 2. The stock too looks strange, almost as if…
Hey JG, is there a reason the wooden wall panels have gaps at the bottom? Seems a little strange and makes it very obvious you have tiled it across. One thing to be careful of is keeping a sense of scale, for example your keyboard and computer screen look a little small (could be the camera angle). How do you go about…
Hello♥! I have an already rigged chibi character with 2 outfits (blender file). I am looking for someone who can expand this base by sticking to the original art style. - create several outfits (~35-50) - create several hairstyles You should be able to do minimum 2-3 outfits a week. You can use the progam of your choice…
That PA article really set me off a bit, rant incoming: A lot of this is coming from people having personal social media account publicly accessible, mostly twitter. They share personal info and often every stupid little detail on there, as well as apparently read every single thing that comes back to them. PA starts of…
Good work on the site. Easy to navigate and find everything. Even the light-box thumbnails didn't bother me that much. You could probably just post the reel video at the top of your gallery page instead of having two separate pages. Also, IMO for props and environment work I'd rather see a gallery of nice big stills than a…
I like what your trying to achieve in this scene. There is alot of potential here. But I think your execution is somewhat... sloppy. I like the shapes over all, but in my option, the textures/UVs and modeling is wasteful. In an enclosed scene like this, i would put more effort into the in-game modeling and less into the…