This is my latest substance made with Designer. I wanted it looking very cartoon. I Had a lot of fun creating this substance, a really good experiment and very instructive. It gave me the envy to continue to work some stylized substances. Artstation's post link : https://www.artstation.com/artwork/L2k4mk Any feedback would…
Hello polycount i have the idéa to create a topic based on substance designer texture. In this topic you can post your work / ask help from other user / give feedback and help the other. You can post : sketchfab, jpg... You have the obligation to be respectful with the other member So let's start the game :)
Hello! I haven't been on polycount for a couple of years but thought I'd post a recent project! Here's a series of prop designs as part of a personal world, Guiyun, where giants and humans find ways to live amongst each other. In this series, the humans serve the giants breakfast food such as congee, deep fried ghosts and…
hi! i want share some screen shot of my two first textures using substance designer, is a large curve to learn to use it, but i think is very powerful the two are 100% procedurel, no bitmaps. :) please feel free to comment, thanks!
I will be getting my portfolio up soon but was wondering about the site design (quickly done in photoshop, please ignore site content) in terms of being quick and efficient enough to get to content before going on to the next step. New Old
Curious if anyone has any links or documentation in regards to writing a game design document and/or concept pitch. Ive got a billion+1 ideas and would like to put them to paper <font color="green"> digital paper even </font>
Direct-hire, permanent position located in Austin, TX with a highly regarded game development organization. Requirements: Portfolio of work must be available for review, including process and UI wireframes Display excellent communication skills, both verbal and visual Expert knowledge of Adobe Photoshop and/or Illustrator…
Hi, I am building my level design / world building / set dressing portfolio. I wanted to ask you guys, what else can I do to make my folio stand out in order to land a decent job? I am mainly interested in MMOs or RPGs, both over-the-shoulder 3rd person and top-down. Shooters sound cool too, but I am not sure if they use…