A character head I did recently during a course I gave to many students at Nayzak (Animation School in Egypt). The main purpose was to demonstrate the whole process of making a Realistic CG character head. I had a lot of fun doing this actually and one thing to mention I was inspired by the giant works of the awesome…
Ive seen some really nice particle effects lately and Ive been trying to break down how they are done in my head but I thought I would discuss this topic with a wider audience how would the explosions in this trailer for the new C&C game be made http://www.youtube.com/watch?feature=player_embedded&v=kjZEInQZA0c will they…
I'm more of a graphics programmer than artist, but I'd really like to have a 3d modelling tool that allows me to share my runtime shaders directly with my editor. Most tools seem to only suport DX9, Cg or GLSL, and I really rather not support two sets of shaders. I remember SoftImage having both DX9 and DX10 support, but…
hi guys I've downloaded a free custom shader which was made by Danilo Nunes Paulo for my personal CG practice.It's amazing shaders for me .But I have question about SecondUV in Transparecny Shader.In my work ,I want to use the second UV set in Albedo. so I change the key word 'Transparecny' to 'Albedo'.but it doesn't work…
Heyya guy's. I'm really taking this new level of mine seriously so over the next couple of weeks i'm going to be posting some content that i'll be using for my new level. Right off the bat i started to get off my lazy ass and actually paint some details into my textures instead of using plain stuff from CG Textures. Here's…
I, like many other have on more than one occasion been sucked into the bottomless vortex that is the internet. So I thought I might as well spend that time where I'm not working watching something that actually might help me. So, I'll get the ball rolling wtih some of my favorite ones ones: FZD School of Design - Concept…
I just watched these two trailers and thought I would share: http://www.gametrailers.com/player/43655.html http://www.gametrailers.com/player/43656.html I always love watching Final Fantasy trailers and seeing the video they put in to the games. I haven't played a FF since FF7 on PC, but I do love to see the trailers…
Hey guys, this really has nothing to do with CG so I didn't post it in tech talk, but my computer keeps freezing every time I go to open an image through a browser, and it doesn't matter what browser because I tried IE Firefox and Chrome. Sometimes it even does it when I open things in photoshop too. Does anyone know what…
Hi, guys! I'm trying to have a further understanding in how game's cinematics are made. Generally speaking, a ps3/xbox 360 in-game character has somewhere between 10.000 to 20.000 polygons and the details are simulated with normal maps, right? But when you watch a game cutscene (cinematic), where realtime rendering is not…
Hello! I'm Ritvik and I've been learning CG for a few months on my own. I started experimenting with horror last week and came up with this render, which was inspired by the motel room from the Umbrella academy. I tried to improve my skills in lighting and compositing here, and I hope you all like it! I'd love some…