I am currently modeling something and to do what I need it to do I have to take a group of faces and make and edge loop around the inside of all of them. I am not quite sure how to do it or if it can even be done. I am trying to stay away from the Multi-Cut tool for this just to make it easier to replicate on the other…
Hey guys, This is a environment that I worked on base off of my concept. I didn't exactly replicate everything that my concept showed. I really wanted to push the shapes and colors further than what my concept showed. This scene is rendered in UDK using diffuse and specular maps. I'm still playing around with the lighting,…
A fun and challenging project, the AKM was modeled (to a certain point) following the "Ultimate Weapon Tutorial" by Tim Bergholz. Seeing the weapons from Metro Exodus inspired me to take it one step further. I tried my best to replicate the real AK and it's functionality. All in all, it was a great learning experience. If…
I was wondering if there's a way to preview the curvature map that DDO generates. I'm looking to replicate the same exact steps DDO follows to create this map but I've been unable to achieve the same result so far. I've already tried using the cavity/curvature map converter in NDO but the result still isn't the same as…
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Even if it was, I'd be a little more optimistic about it here than on Reddit mainly because of the differences in communities. Reddits voting system seems to work well in small subreddits where a lot of people know what they're talking about (the badpire comes to mind), it also works pretty well on places like…
Wow, I must say I didn't expect so many replies in such a short or period of time. Thank you guys so much for your suggestions and attention! Here are some information I left out in my original post since I didn't want to make it too long for people to read: 1.The test happened a month ago. 2.I emailed the HR who contacted…
As suggested previously i recommend getting some refs. Not to replicate them exactly but in order to get a gauge of where youre at and what to improve. You might want to look at a class room ref just to get the proportions right. As it stands the room seems too small. You might want to get some refs for clasroom tables and…
You've replicated the original pose very well from the front but I'm afraid that leaves you with a very awkward side view. I'd change it up a bit to make the silhouette more readable even if it means losing a bit of fidelity to the reference. 2D art doesn't need to look good from all angles so there's a lot of tricks the…
Wow thanks guys! @The Rizzler I assume you mean this area of the grip? Or am I mistaken? I will adjust the wood a bit, make the normal information less dominant in some areas. Also I'll upload some shots in neutral lighting conditions later, but the primary steel I am using has a bluish tint to it, as i wanted to replicate…