Did I start that? My bad, cause what poop said is totally true. I was just joking when I said he was mad. Now he's gonna post about how triggers and visible percent is child's play compared to animation or even just rigging in prep for anim. I joke again poop lol xD Yea man, rigging up characters can become really…
My name is Hamish And I am a recent graduate from Media Design School in New Zealand. I have used several game engines for making scenes, several authoring programs for asset creation, and can operate on a budget. * I’m currently living in Auckland, New Zealand * I hold both a New Zealand and English Passport I am an…
My names is Jarkko Kouva, I am currently based in Oulu, Finland. Relocating is not a problem as I have lived many years abroad before. I have been specializing in 3D environments but can work in other areas as well, from concepting to small polisihing touches within game engines. I am currently available for full time,…
hansolocambo@gmail.com I'm a 3D modeler looking for a job as an employee preferably in South East Asia / India / Eastern Europe, or for jobs as a freelancer. You can find more of my works on this website : https://hansolocambo.com/ Main activities : Sculpting / Low Poly Modeling / Retopology / Unwrapping / Baking / Hand…
Hi everyone! PolyPixel is ramping up for a few upcoming client projects. We're looking for the following: Prop Artist World Artist Character Artist Vehicle Artist Looking for 3D artists familiar with making game art for a wide variety of genres. We have a short term contract that will lead to more consistent work once we…
Hi, I'm a full-time digital sculptor/3d character artist from the Philippines with 10 yrs. work experience in the film and video gaming industry. I have contributed digital art services to numerous AAA next-gen game titles, 3d print products, film and animated features. I having worked on such titles like Bioshock…
Hello, everyone! We are DesOne studio, specializing in art-outsourcing and game development since 2017. We also provide services in graphical style development of your games, applications, artworks and promos. Our studio performs perfectly, timely and at a reasonable price. We treat our every project as the most important…
This project was focused on taking a prop design we could find from a viable artist and translating the concept into 3D as a Hero Prop. I chose a lantern with a cute heart motif. I feel like I accomplished the idea of transforming the prop into a model that would be seen often on screen in a game and utilizing a low poly…
So after a month here we are after recreating the concept over from MagnaAngel 's wonderful story Winter's Victim. I asked if I were able to recreate an asset from her story using 3D techniques as well as create a 2D Concept. Using Maya 2013, zBrush, Photoshop and finally placing it in UDK we have this presentation thus…
Hello! We are currently in search of 3d modellers, character creators and level designers for a particular undertaking called "Outer Veil". It's a cyberpunk multiplayer game inspired FPS with RPG elements that myself and a team of talented fellows are currently developing on UE4 in our free time. Style wise it's aiming for…