Hi everyone its been a while since I last posted on here I just want to share something really special with all of you, for the last 3 weeks I have worked many late nights producing what you see here from concepting to final polished model, unreal engine polished model and short presentation reel for the model, This model…
And just to clarify a little, we're trying to make dentable/deformable cars work within unreal engine 3. Agiea made a series of demo maps showcasing their PhysX tech within Unreal Engine 3. One of which was a demo of "Metal cloth" or in other words deformable metal. In their demo metal balls were dropped from the ceiling.…
Hi, hope this is the right forum :smile: I'm kind of exploring everything in the 3D world. One thing I've noticed, is the difference between topology for game props and those high-res props. I really want to work with games, but also for other industries, where sub-d modelling is needed. My question is if I would aim for a…
that was kinda how I planned to take it on, I'm currently working my first fulltime job and now doing freelance on the side. I feel like I can translate most concepts I'm given nowadays to 3D. I just wanted to try and see if I can go ahead and create pieces which are my own ideas. Because concept art is about…
Until Snow White, Walt Disney was the only guy in the credits... It's a luxury everyone but people who work on this stuff ignore. You can prove what you worked on by showing it after the game ships. You can further prove your aptitude by doing an art test. Just being in the credits doesn't prove anything. If however you're…
Woo! Been carving away at this for a half hour a day. I'm not working too fast haha! A little while ago I took this screenshot at a point of where I liked the composition, and I moved onto lighting. From here, I worked on the composition a bit, started texturing the buildings I'm absolutely sure of right now, and worked a…
I agree with Odium. Your spec is indeed wrong. You have really great work though, I think the main thing you need to work on is your texturing skills. You seem to have very good rendering skills, but your texturing is not up to your rendering level. This means that a lot of your work while it looks great, doesn't look…
Looking for a 3d modeler whose interested in making some cool models with me. I can provide concept art and model sheets. Preferebly looking for someone who needs portfolio content or someone who just likes to model stuff bc it’s fun and rewarding. Hit me up in the comments if your interested oh and here’s where you can…
I am a graduate with a BS Degree in Electronic Game Development: 3D Art & Animation from Champlain College. I am comfortable working in Maya and 3DS Max and have experience with custom Maya rigs, CAT, and Biped systems. I have most recently worked as Animator on a title called Possessed, where I rigged and animated 15…
Our Company: Big Boss DM PTY LTD is the most exciting company that develops a range of online games. We are currently recruiting a NEW FRESH animation Designer to join our team. We have the most dynamic team who are willing to work with YOU! Job Description: We want you to be able to use: 1. After effects or Adobe Premier.…