Hello everyone, I'd like to know your opinion on the widespread use that many developers are making of Megascans (to name one example) and other paid or free asset packs in their one-person or small-team development projects. It's not just once or twice or three times that I've recognized the same asset pack in different,…
Could someone be interested in rigging two ready made characters and give them some simple animation sequences like: Idle Walk cycle Run cycle Hit with a "sword" ? Detailed description: One rig Two meshes 4 animations I have a project going on where we are now ready to experiment with the switching of meshes, clothing/gear…
We are looking to hire a couple hard surface modelers in the next couple of weeks as we take on more projects in 2018. We are a relaxed and very well organized virtual company and are expanding our talented team of hard surface modelers. Right now our main reqs are: * 4+ Years of professional experience * Comfortable with…
Hey Guys, LVL6 is a social mobile gaming company based in Mountain View, CA. We create fun and exciting crime games on iOS/Android and we're looking for some amazing 2D artists to join us and create our next title (Crime MMO). Let us know if you can draw this style!: Please check out: http://minus.com/mpublicenemy If you…
This leading Southern California studio has focused their efforts on superb game-play and graphic excellence. Being active and passionate gamers, they plan to build the kind of games that real gamers enjoy playing. Currently they are working on a high profile FPS for next generation consoles and the PC. This studio…
Hey everyone, I posted here: http://www.polycount.com/forum/showthread.php?t=138397 as well in the 'unpaid' section. My name is Justin and I am the Project Lead for INT. We are a Sci-Fi, RPG, styled as a 'space western'. The game focuses on party combat, exploration, and quests in addition to other elements such as…
Hi All! I am just about finished up with another project! I am looking for some critique before I do another final pass with the sword to fix any critique that people offer. After that Ill be posting it up on my portfolio. I designed the sword with the idea of having to chemicals mix together and eject fire in an…
To explain myself better, I've modeled a car, All except 2 meshes from the model have their respective high mesh, the issue comes down to the fact that no matter if I bake the model with or without this 2 meshes, their smoothing gets affected by the bake. The first picture shows what the marmoset does to the mesh and the…
Agreed with everything that was said so far. One reason for the grass being so high contrast seems to be that the tufts are mostly unlit. Maybe a translucent/transparent shader that can't receive shadows or needs some serious dialing in? Either way, it's a major problem that needs solving. There doesn't seem to be much of…
If you are in Rhode Island area and are currently unemployed feel free to put down some contact information and your situation in this thread. I was never part of 38 Studios, but the fact that hundreds of people are now unemployed in the Rhode Island area is going to make finding jobs much harder for everyone, especially…