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Experience and Passionate Realistic Hard Surface modelers wanted!

polycounter lvl 9
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ironbelly polycounter lvl 9
We are looking to hire a couple hard surface modelers in the next couple of weeks as we take on more projects in 2018.  We are a relaxed and very well organized virtual company and are expanding our talented team of hard surface modelers.

Right now our main reqs are:

  • 4+ Years of professional experience
  • Comfortable with Advanced PBR theory and techniques
  • 3DS Max or Maya
  • Experienced with Substance Designer and Painter
  • Zbrush is nice but not necessary
  • Available 30+ hours per week
  • Located in North/South America, Europe or Africa
  • Experience in UE4/Unity is a plus


If you fit the bill, please email me your portfolio url, including sketchfab/marmoset viewer models and linkedin profile to talent@ironbellystudios.com

Thanks!
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