Hi, I'm a bit confused what corresponds to alpha blending in UE4? "masked" = alpha test. But I'm looking for a way to use greyscale masks, not only b/w masks in UE4. Thx
Hey guys, here is about 2 years worth of art I have done at my university (just the fine arts, none of my animation/modeling stuff). Enjoy: Plateau: Oil on canvas: 30x40 http://fc05.deviantart.net/fs71/f/2010/106/3/0/Plateau_by_d2king10.png Cascade Oil on canvas: 24x36…
Hey ! New project for this new year :D I decided to work on a futuristic building with clean texture Heres where Im at for the moment : I blocked out some ideas as well : This needs some paintover. The shader used for this building is pretty simple (I can post it in details if you want). But basically, what it does is :…
Blog #1 – Introduction: A New Chapter Begins My name is Muqaddas Aman (https://www.artstation.com/acceptedguy8) and welcome to the very first entry in my development blog series for Timeless Epoch, my final major project for the MA Games Art and Design. This project represents the culmination of everything I’ve learned so…