I am trying to rig up a kite (kite surfing) in 3dsmax and I am wondering if someone can share some tips on the best way to do this. Essentially the kite needs to be deformable from completely flat to wind-filled (rounded) while being connected down the line (left and right) to control bars, and then onto the characters…
Updated my Blender rig for real time humanoid meshes. Download and use under the terms of the GPL or the Creative Commons ShareAlike license: http://freegamearts.tuxfamily.org/fga-item.php?sort=date&filter=all&search=&name=Humanoid%20Rig%20v2.1 Suggestions on how to improve it are welcome (I would like to keep the number…
Hello good folks of polycount! So, this is yet another software question that most of you probably are quite tired of by now. What I am wondering is that I see that most positions for rigging and animation is pretty focused on Maya. So, would it be unwise for me to go with Max opposed to hopping onto Maya? I am thinking…
Hi guys I was wondering if anyone could link to videos on rigging in particular. I would like to add a cloth effect to my next set. I work in maya by the way. I'm guessing I would have to add bones and joints to the original skeleton to do this. I have watched some general videos on creating skeletons from scratch and I…
To be honest, if they want to make budget cuts in cutscenes, the proper way to do it would be like in the old PS2 JRPG. Works astonishingly well for RPG with lots of quest. Basically, they divide the game cinmetaics into 2 types of cutscenes: dialog boxes with text and recycled animated motions (like waving,turning…
Hmmm 11 days and 430k out of 1.1 million... not looking good. Sadly they probably shot themselves in the foot with the concept for the game. If they had gone for a straight forward game that was GPG's strength, something similar to their previous titles, they probably could have gotten a lot more backers on, more easily…
hello all, please help me : How to rigging and Animate weapons (ak47- gun - so on )professionally and realistic using Maya for use in UDK like : https://www.youtube.com/watch?v=wGaH3EzZ8KY Thanks in advance :)
Hello We need a zombie dog to be modeled, textured, rigged and animated (only run and jump if required). Please contact with your examples/ smaples and pricing information. Sketch and concept will be provided. Write to: srvhere@ymail.com
Hello! I am brand new to this website so if I accidentally leave out any information, please do not be afraid to DM me questions so I may tailor my ad. I am presently looking for a 3D artist who is familiar with modelling & rigging human characters. This model is only to be used personally in VRChat (maybe later in similar…
Looking for an artist who is familiar with designing characters for UE4 that have capable facial rigs as well. Use will be for a game and possibly tutorial creation. This will be a shared rights project with potential for profit sharing depending on successful use. Reply to this thread or contact me at the email (jeremy at…