We are
hiring for multiple levels, from junior to senior, so there's no need to get
hung up on the title; at Climax Studios we are all about our team. You are able
to provide us with examples of beautifully constructed characters, clean
geometry, texture and material work. For the more senior roles a number of
years…
Hi! Looking for a Freelance 3D Character Artist to create a lead character for an upcoming sci-fi/fantasy UE4 project. Will be required to model and texture and if possible, rig ready for animation as well. Project has a darker, gritty, visually stylized tone and characters will reflect that. Send name, contact info & link…
Haha, it's funny to see guys get all bent out of shape about the art in a game they didn't work on. If anyone has any questions about any of the character art, I'd be happy to answer them. The poly budget was MUCH higher than 6k. Remember, the game shows extreme closeups of faces and hands. We built all the accessories…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
Hello, We are a small indie studio called PolyDigtal. We operate remotely and have members based in England, Sweden, and Germany. Our game, The Facility, has been greenlit on Steam and we're hoping to release act one for early access in August. We're currently looking for a character modeller. Must have experience with…
Hey Polycount users, I've been using 3DS Max for about 1.5 - 2 years now. The people who taught me the program never set higher level challenges sadly to us. It was always stuff like boxes, trees and cans. Since every touching the software I always wanted to design characters, and this year I made a resolution to myself…
We are
hiring for multiple levels, from junior to senior, so there's no need to get
hung up on the title; at Climax Studios we are all about our team. You are able
to provide us with examples of beautifully constructed characters, clean
geometry, texture and material work. For the more senior roles a number of
years…
Greetings! Seeking a character artist experienced with non realistic styles to model the main character for my game that's in early production stages. Going for a Paper Mario aesthetic but in 3D so the character style will be more on the simple and vibrant side. There may be a bit of iteration to try and get the style and…
Good Morning all! I have begun the process of modeling and rigging a few game characters for Unity 4.3. I am currently using Maya to bone and rig. It has been a while since I have looked into alternative options for character rigging and would like to know if there have been any advancements in the process. Such as any new…
Hello everyone! https://www.youtube.com/watch?v=Nv0iY9Jq1p0 This is a presentation of my new model - Realtime cartoon character for CGTrader which I've created in my spare time. I created hairplanes in Ornatrix with EditGuides workflow, then create HairFromMeshStrips hairs and baked them in 3dsmax. Head sculpting - Zbrush…