Hello everyone!
https://www.youtube.com/watch?v=Nv0iY9Jq1p0
This is a presentation of my new model - Realtime cartoon character for CGTrader which I've created in my spare time.
I created hairplanes in Ornatrix with EditGuides workflow, then create HairFromMeshStrips hairs and baked them in 3dsmax.
Head sculpting - Zbrush
Retopology - 3dCoat
Texture Painting ( Specular Workflow) - Substance Painter 2
Rendering - Marmoset Toolbag 3.02
Presentation - SonyVegas
You can buy model here --- https://www.cgtrader.com/3d-models/character/man/pbr-realtime-cartoon-character-game-hair
Marmoset viewer and more renders here --- https://www.artstation.com/artwork/DBnnO