Ended up not liking the cards I made in Fibershop as I wasn't able to make them exactly how I wanted (skill issue on my end) and ended up making them in XGen instead and baking them down in XNormals. I made the strands using XGen -> Converted it to geo using Simple Pipe…
Right. Im not an expert which is why im here. Guess AI isnt that much of a threat to 3d space for now. So my next most important question would be about making a quick buck. Look, even if i consistently make 100 bucks a month that would be a big win for me. Is that something that is possible? I have started learning around…
Awesome, good luck! Before diving in, try out a few game engines and see which one clicks for you: * https://godotengine.org/ * https://unity.com/ * https://www.unrealengine.com/en-US Start really small. A 2D sidescroller or top-down game is perfect. Just make a tiny bit of a level, then park it and try something…
This is the development thread for my 2D Project, titled Arclight Vanguard. It is a 2D fantasy RPG set in a post apocalyptic Earth after humanity is nearly wiped out by nature itself. Here I will be talking about the development of the game, including posting screenshots of the development and code I am using. Please feel…
http://www.gameartisans.org/gamecon/galleries/artwork.php?uid=26583&aw=6231 Digital Shock East Network is a division of Digital Shock Inc. We are a team of dedicated professionals that have 10+ years in the outsource gaming industry. East Network is Digital Shock's art pinnacle. Our livelihood lies in the outsourcing of 3D…
https://www.youtube.com/watch?v=DxqJwZ3_eyI Who are we? Ironbelly Studios is a technical and creative service provider based in Montreal, QC, catering to small, medium and large game studios around the world. Our rapid growth over the last several years is attributed to our ability to deliver high quality work and…
Hello fellow creators! I'm Daniela Rivera, a 2D Artist with a background in animation, visual development, and 3D Art looking for a paid opportunity to grow my skills. Thanks to my education I have a wide spectrum of digital skills that make me a versatile team member in a production pipeline. Game Engines? I can navigate…
[Update] The project is going in the right direction and we already have what we need to start production. For now we just finished the GDD for environment and characters (Which unfortunately I won't be able to share), and we have already done some tests with VR with the basic blockout to see how the gameplay feels. For…
Hey guys! Decided to start a 2D art thread to avoid polluting the forum with separate threads for every new drawing I do. Feel free to critique anything I put here. Working hard at improving on both 2D and 3D simultaneously. Here we go. September 16, 2012: June 3, 2008 The evil sailor moon was just a joke sketch I started…
Well it really depends what your goals are. I can see 3 scenarios. - High end cinematic animation. In that case you want to generate displacement maps to be applied at render time. They can be generated in Mud, in Maya, and other programs too. However the mesh receiving the disp map must be very close in silhouette to the…