Welcome to the next voting thread for the year - November & December 2019 ~ To clarify, this thread will be replaced by the official WIP / Challenge thread once the vote count is in and the concepts have been selected. Please wait to post your work there. Below I've selected a few Environments and Props to get us started.…
Recently just got my portfolio online! Not much in the way of content yet. Looking for C&C on both layout of the site but more importantly the content. Recently finished a mini environment of a NYC inspired subway platform in the source engine. Link: http://www.philipouellette.com Currently working on developing my…
Hi! I have a questionThe environment artist have to know how to program? For example, I am learning unreal to mount my maps there, and I had the doubt that if I have to know how to program. The environment artist is also responsible for putting the collisions to the objects in the game engine, right or not? But they also…
Hello Polycount! The Bearded Ladies is looking for an environment artist to join our small but experienced team in Malmö, Sweden. We are working on a adventure/tactics game based on a popular Swedish IP, using Unreal Engine 4. You will be responsible for creating and designing real-time assets and environments, as well as…
I've been working on a small environment based off of concept art from Life is Strange. I wanted to make a small interior environment with some interesting mood, where I can add some subtle environmental storytelling, so I decided upon someone having taken a nightly swim in the pool. I'm still not perfectly happy with it,…
agreeed ^^^esp the plane uses far to much texture resources and way too little polies, and there is very little need for most of the texture page to be unique also selling yourself as an environment artist with a load of props and one simple environment wont work IMO, you need examples of full environments, as an env.…
Environment Artists Terminal Reality, Inc is looking for Environment Artists of all levels (from entry-level to lead) to work on a next-generation game for PlayStation 3 and Xbox 360. Requirements: * With minimal supervision, utilizes traditional art training and knowledge of animation, texture mapping, modeling, computer…
HAPPY NEW YEAR EVERYONE! We survived 2020 and made it to 2021! That means it's time to get started on our first challenge of the year, for January & February 2021!Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off…
Hi guys, I came across some environment art on cghub and wanted to have a crack at it in UDK, I did create an environment based off it but it didn't turn out very well so I've completely re worked it and followed the concept more closely. The concept is called Saint by Yang Liang: The blocks which the first monument sits…