We are looking for an environment/prop artist for Isaac the Adventurer. The project has been Greenlit on Steam and is due to launch in Feb next year. Your job would be to work close with the level designer who will provide you with grayboxed levels. You will have to make the props and set dress the levels, add lighting and…
http://environmentartist.tumblr.com/ After getting turned down from a couple of studios, I've decided to use a Tumblr blog for my next portfolio for my next round of applications. HEAVILY WIP Currently featuring 3 environments, which are all WIP. When finished, they'll all have multiple shots, detail lighting, individual…
Hey everyone I am Jake Virginia. I have Two plus years, of creating 3D environments and game-ready props. Coming up with efficient ways to model, texture and light props and scenes, as well as learning to develop my skills in composition and design. Producing well lit compositions to match specific artistic styles.…
Hello guys, I wanted to share my recent works I did over Halloween. Earlier this year I made an environment called Midnight, I recently looked back at it and thought I could bring it up to current standards in time for Halloween as the environment is a gothic Bloodborne inspired scene. I'll share the finished portfolio…
Welcome, all! Time to get started on the fifth Monthly Environment & Prop Challenge for 2020! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off the radar - we want to see your work! So keep going and finish those…
Blender Head Studios – a 3D Animation & Asset Creation Studio. I’m a 3D Generalist running Blender Head Studios, a small studio focused on real-time friendly, production-ready work. What I do * 3D product & service explainer animations * 3D education & training videos * 3D asset creation for games, VR/XR, and real-time…
https://www.artstation.com/artwork/4N51K1 This Playable level is running at 1440p - 40 Frames per second on a RTX 2080 on Epic Scalability Setting. (Unreal Engine 5.3) Over the last 3 months I have been working on this playable level as both an optimization and environment design exercice, learning all the intricacies of…
Hi folks! Spent a few days on this, any feedback/crit is welcome. It's a small village environment that I'll be modeling for the water-adapted humanoids of a personal RPG project me and a buddy are working on. They are heavy users of an alien technology called Zaigus, which they worship as a holy substance since it seems…
Hello! I am very happy to say that id Software is hiring again! If you want to be part of the next big thing and work with people as badass as yourself, go to the link bellow and apply. id Software is seeking an experienced 3D Environment Artist. Candidates should have skills in asset creation (from high resolution and low…
Hi artists, These days i work on futuristic environment scene based on concept art from Fuse game. My main objective is become an Environment artist and get the job in game industry. * GOALS * create portfolio piece * improve modeling skills * improve texturing skills * complete the scene I started with blockout one of the…