When baking AO using multiple texture sets, objects that are using one texture set aren't affecting AO on objects using another texture sets as if "Ignore groups" were unchecked. I created a simple scene to demonstrate the bug. 1. First object using texture set #1 2. Second object using texture set #2 As you can see AO…
Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
So I thought I would try my hand at this considering I do textures for a mod of another ww2 game including tank camo's. Originally I was going to do an Italian front type Camouflage set for the British. Until I stumbled upon something quite unique. Which in colour after some research probably looked something like this.…
yeah i just wondered what reason there is for actually using it. BTW i figured out that if you are using normal maps, you have to override the 2.2 setting and leave normal maps on 1.0. I am indeed using mental ray and am also trying to learn vray, but they take so long to set up and are very flakey when it comes to skin…
hi, following the advice from a polycount´s user (sorry I can´t remember the user name because my posts have been deleted... long story :P but I am really grateful for his help) I started using Xnormal for maps creation (above all normal maps and occlusion) which saved me lots of time saving chunks from Zbrush, optimizing,…
This is quite annoying. When i export with the fbx exporter, i hafto set the required settings for each export. So lets say i have a file with 30 objects, every single one needs to have its settings i then fbx exporter maneully set. I have maxs admin rights set correctly. same settings on another computer works. Anyone…
Hey everyone, I'm still learning character rigging and I currently use a tutorial on youtube to help me with that [ame=" https://www.youtube.com/watch?v=iUPbO9-iEWs"]the Video in question[/ame] Unfortunately now I have reached an impass. When setting up the stretchable IK leg the tutorial uses the distance measurement tool…
Hello everyone, im a concept artist and now im having some fun time doddling some concepts for dota 2 and teamfortres 2 workshop. this is a concept based on the Witch Doctor from Diablo saga, i will be posting the evolution of the concept and i wish any of u guys that are pro in 3d would like to make a team with me to…
Hi i would like to get a small team together and make a computer game! I have a few ideas but i would like something done that we all could agree we would enjoy making! It would look good on our CV I am dedicated enough to see this through Lets have some fun doing it! :-) Would perfer people in the london area but if you…
I was researching on this topic myself today because I wanted to do a button to toggle the WrapMode between 0 and 1 for each brush without having to use the slider (that I find really annoying). So after bumping into this thread I thought would be cool to have a toggle switch button, so I modified cryrid script with a…