@Insaneophobia Here that will help you. https://www.youtube.com/watch?v=EuBIkPcTH3g Although if you have newer version of max maybe you will have to change view of material window from slate to compact (fist tab in material editor window). However your question in very basic and not DOTA2 specific. You should grab some…
Awesome tool MoP and awesome courier! Been thinking of sitting down and looking at the pipeline required for Maya + Dota2. Those scripts from Valve are quite outdated :P
Keep the outline/cel shading, it makes it look more "stylized" and fun! Amazing work and it reminds me somewhat of DOTA2's or LoL's art direction. CHEERS! :D
And now it's time to show off something completely different... The Eyedropper! This ward was done with help from my main man csoconnor, and it' in partnership with the CEVO dota2 league!! (woot)
If you guys haven't already seen this, I consider it the most exciting part of this Workshop Tools Alpha :D http://www.reddit.com/r/DotA2/comments/2cv5os/so_the_workshop_tools_isnt_just_a_modding/
observation and practice! I refer back to these videos off and on when i'm feeling lost Using Color in Paintings Choosing colors that work DOTA2 gun from bounchfx
HhTat's really awesome. If it wasn't on Steam only I'd buy a commercial license instantly. Somehow I don't really want to start steam for any serious work tool I'm using, though. I don't know - it feels wrong to do that... :shifty: Awesome move to make the non Commercial Steam Version still free to use for DOTA2. BTW -…
Hey Vader, the glow comes from the red channel of Mask 1, it's all listed in the Dota 2 mask guide PDF. http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf
Not really, to be honest. Like I said in the other posts, STUDY THE DOTA2 style. I cannot emphasize that enough. This is non-negotiable since sets like this will not make it into the game, period.