Want to build truly unique games played by million of daily users? As a Game Designer at KIXEYE, you will work closely with the co-founders and Executive Producers on new game development and strategy. You will balance both quantitative and qualitative insights to design and optimize smart, engaging features for our active…
Hi everyone, I am currently building a modular kit for my game and ran into a problem with gradient texturing that I do not fully understand yet. My kit consists of many reusable pieces like walls, windows and especially floor tiles. The floor is made out of repeating units, for example 1x1m, 2x2m or 4x4m tiles that are…
You've done some good work, and I would encourage you too keep going! Some major critiques though: - You need to use a different font for the text on the board. I've seen that font everywhere, so its becoming ubiquitous. - You need way more saturation in your color palette. The drawings and concepts are nice, but…
There are some games that I would like to see taken further, either with story or game play elements that would be pretty cool to do. Usually there are some unique features or elements to certain games that would be just totally awesome to see translated into another game type or just refined more. For instance, Id like…
Oh Snap Games www.ohsnapgames.com Game Spire: The Chronicles Of Ackrad Engine 3D FPS Power Tower Defense Royalty - Looking for Environment Artist and Level Designer Oh Snap Games- We are a small team that have experience in the game industry. With our current project, we have extended a current game engine to allow us to…
I was looking for some models to use in my game Abyssal http://www.abyssalonline.com I was searching and came across this page: http://www.grinninglizard.com/lilith/api/models.html which described some MD2's downloaded from Polycount. I went to Polycount but the download section is down, so I downloaded Lilith and snatched…
Its called SoftImage: XSI Mod tool, and XNA Game Studio 2.0.NET with VisualC# Express and DirectX 6 or 7 (whichever one came out in 2006) Or 3.0 with game programming for MS Zune edition. To the OT; After reading the replies so far, if you are still up to create "AAA" game and know the programming well in relates to…
With a guy looking like a mirmillon gladiator climbing on buildings and activating levers. I think i played it one time like 23 years ago, so around 1991. AFAIR it was on pc, but maybe was it on master system or megadrive after all. Thanks for inputs !
Hello Everyone, I have been a long time lurker here at poly count and finally decided to post. Currently I am the lead game designer at Unknown.com a small independent company based out of Tampa, FL. Art is a hobby for me but since our team is small I have had to take on the artist role as well. I would like to receive…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…