This thread is created to show my progress on the third weapon finish of the "Phobos" series for the USP-S pistol. I will post as much as I could, so you people could notice all the changes and maybe learn something from it, or just observe. It's been a great expirience on the sci-fi contest, so I'd like to keep this…
Just to let everyone know I am now back in good old oz perminantly now, so its beer o'clock with my old 3d buddies- however my mobile sim is now dead so please get back in touch with me via davideking@gmail.com London was fun, I had half a year on an Unreal III engine project (mmm, shader trees)- learned maya and mudbox in…
Something more recent: Riker's Island. The Rock. Adult inmates refer to the savage juvenile building as "Vietnam." Actually a penal colony of 10 separate jails, the Rock is the second-largest confinement facility in the entire world. When it comes to putting people in cages Cali is king, but the Big Apple gives it a…
It is vertex animation like a morph target which can be very expensive and memory intensive. So it doesn't get used that often, at least not in the PS3/360 generation. It really depends on how many verts are in the mesh (not just those that are changing). So if you have a 40k model and are only tweaking 20-30 tris it is…
There are a few too many variables here to give you a clear answer (such as, what engine will your work go into?). However, it seems like your biggest issues is that your spec/gloss values appear differently in Toolbag than other shaders, a very simple thing you can do is adjust the slider after you import. Gloss values…
EDIT: Site loads fine for me. First off, good job so far! Your art is colorful and pretty well designed, attracts attention very well. But I think you need to figure out what you really want to do, rather than showing off... everything. I can't tell quite what you're showing off specifically and you have no title…
- Higher admission standards (not academically, because high school is a farce anyway; but artistically, to weed out the "but I don't wanna DRAW stuff, that's HARD" crowd at the very least.) - No crossover with other art curricula outside the foundation courses like life drawing or art history. I was finishing college just…
I feel like the book needs to have something done with regards to the point where the knife intercepts the pages. It's too clean of a stab and isn't really selling that the book has been stabbed. Plus, there is blood on the blade, but even though the blade has been stabbed into the paper, the only blood on the paper in…
That's what I meant about "older" sci-fi when I started my own scene. It often has a clarity of design - some would call it simplicity - and a still organic appearance, which beats the shinyness and sharp edged style of most contemporary sci-fi. If you try painting something like this you will find it is actually harder to…
"old" those were old steam vehicles which nothing is wrong with them, its just not what is generaly described as steamPUNK .. tho i wanna see some STEAMMETAL or STEAMADULTCONTEMPORARY do you have any ref of the old ironclads or steam engines to compaire with?