Really impressive work! =) Especially the modularity and how well the assets hold up outside of VR constraints. I’d be very interested to hear more about the VR pipeline you mentioned. How much did it change your approach compared to a more traditional environment pipeline, particularly in terms of geometry, materials, and…
Cars, among other products get more complex and inventive as the manufacturing processes get better. I wouldn't be surprised at all to see that newer cars are harder to model than older ones since their shapes are developed a lot more in wind tunnels and with more complex computer programs. Going way back, cars used to be…
Hi everyone, I am currently working on a research project into the effects of modular assets (benefits and problems) within games design, aimed towards UDK however a general knowledge-base for all games engines. I have currently found a fair few tutorials and information based upon this subject, there's an entire section…
Hello. I am a Japanese student and I am not good at English, so I am writing through a translation machine. How can I generate a texture of a stingray like this using Substance Designer? I would like to create something where small scales are arranged around medium-sized scales.
This remote/freelance position is for an experienced UI designer only. We have an upcoming production requiring a specialist in UI motion graphics. Flash experience in UI may be needed, not sure yet. Unity necessary, Unreal a plus. Please provide links to examples of your work. NO Attachments please.…
Hello, everyone is welcomed to joined this server. MD stuff, help and general 3D talks and discussions but we mainly try to focus on Marvelous Designer! Patterns sharing, tutorials etc. Use this invitation link for joining! https://discord.gg/Wx9vEHA The server is pretty new so we need as many enthusiasts as we can, thank…
Hi there, long story short: i am looking for a competent 3d art designer for gaming. I am in a head group of programmers and we're creating a game(s). If you have a big fantasy in customization, can speak atleast english/german and have a microphone get in contact me via polycount and we can discuss more about it :) .…
Hey there, i got following question. is there a way to check out the values for the spec and gloss maps in substance designer to get correct pbr values that fit into a next gen engine like cry or ue4? in photoshop i used the mean to get proper results
Pantera Entertainment is developing a new gaming/event platform that is generating a lot of industry excitement! We have an immediate need for a 3D Modeler/Level Designer who can help us with a fast approaching event, sponsored by a major industry leader. If you meet the following requirements, and want to join an exciting…