Table vise I did in June. 4.3K verts, 8k tris Rendered with Toolbag and Redshift. Textured in Substance Painter https://www.artstation.com/artwork/o1qLB
Wanted to try out a pbr workflow so the plan is to retop and test it out in marmoset toolbag 2. The focus will be on the skin and metal shaders. here's the highpoly: