Premier game developer in Northern California is searching for a dedicated and talented Maya Animator for their newest Action Adventure title for the Xbox 360, PSX3 and PC. They are looking for a Maya Animator who has an undying work ethic, is eager to take on new challenges and has a desire to work on a team that is…
Looking for a Lead Animator. Part Artist - part Mentor. Strong art skills and strong mentoring skills. Excellent project for the XBOX 360 working with the Unreal engine and an excellent art staff.
Saw the mini challenge on CGchat and got inspired. I liked the idea of this contest, but I had zero time to devote to it, so I did a speed run tonight. From start to finish, it ook about seven hours. I thought it would be cool to take a cutesy character and adapt it to a more rugged game, so I took Rainbow Brite,…
Okay, since there was an article on Slashdot about that I thought maybe I should ask around where people actually know about that kind of stuff: Will Microsoft's choice to limit the XBox 360 to normal DVDs hurt games? This article claims that, considering the current games fit on the DVD and there's still some space left…
Update 1-23-2015 So I figured I had a lot of questions about how I created my high poly concrete trim texture and a lot of the process that went into it. So I decided to give away the concrete trim texture and the high poly to all of you guys so you can take a look at it, mess around with it, and hopefully learn from it!…
Hey guys, Just wanted to get a thread going here for a project that I'm working on with Paul (Zeronis) Kwon. It's called Mekanizer and currently is a collection of collectible desktop 1/8th scale figurines (9inches from head to toe). Think, Queensblade mixed with Monster Hunter. To give you a tiny bit of information on…
We need an environment artist who can arrange very detailed small scenes in Maya. The scenes wouldnt need depth, just the illusion of depth. MAYA IS A MUST! A strong portfolio will be required. There would be 8-9 of these scenes. The must be textured using Megascan textures. We will reimburse for the cost of the textures.…
Hi guys, im having a really annoying problem here. Im trying to make my metal material not look like plastic, and for that i really need some reflection in there. Im running latest UDK in DX11. And yes im not using image based reflection, beacuse i have no idea how that works. Anyhow im doing it classic way and this is…
Spark needs an energized senior environment artist to create compelling environments for a high profile next-generation property currently in development for Xbox 360, PS3 and PC markets. Quality is more important than quantity! If you are sick and tired of just working on crates and barrels and want to create and shape…
After lurking the unity forum and the wiki for a while, I figured it was time to show off this thing. After playing far too many easy games on my iPhone, I decided to make my own more difficult one. [ame="https://www.youtube.com/watch?v=AQglWVQ5a9Q"]Neon Falls - YouTube[/ame] Here is some gameplay, done with a 360…