After lurking the unity forum and the wiki for a while, I figured it was time to show off this thing. After playing far too many easy games on my iPhone, I decided to make my own more difficult one.
[ame="
http://www.youtube.com/watch?v=AQglWVQ5a9Q"]Neon Falls - YouTube[/ame]
Here is some gameplay, done with a 360 controller which makes it easier than intended. It was balanced for mobile touchscreens. On mobile, you tap the left and right side of the screens, and the middle to pop up. On a stick you have a ton more air control.
[ame="
http://www.youtube.com/watch?v=BCi1-khdTHY"]Neon Falls - Gameplay Trailer - YouTube[/ame]
Good kinesthetic feedback was the goal, and I am pretty happy with the result. Gameplay and art wise, its pretty much done. There are some platform considerations to deal with, so not 100% I suppose.
Feedback is welcome! Also, if you find prototyping interesting, I have a tumblr at
www.nothingantimatters.com.
Replies
Great job man.