just got it today. Fantastic stuff! I agree that rolling is hard to pull off, and sometimes the battles are hard to control considering my hand is over the screen, although for me, thats the beauty - too many easy games out there. After a good 2hr session, I came away feeling like I'd been playing the gamecube version.…
- Rome Total War: Barbarian Invasion - S.T.A.L.K.E.R - Dead Rising - Gears of War - Sonic the Hedgehog - Ghost Recon: Advanced Warfighter - World Airforce - Age of Empires III - Battle for Middle Earth 2 - Prince of Persia 3 - L.A Rush - Matrix: Path of Neo - Black & White 2 - Socom III - Socom: Fireteam Bravo - Dragon…
Yeah the Fall of Reach in movie format would be an awesome intro to the Halo universe. It would allow people that have not read the books or played the games to get a feeling and grip on what exactly is going on. I would sit through a 3 1/2 hour movie if it held by the book. I agree with you eld... glass the planets and…
Same sept I trades in my roller blades for having my dog pull me on my skateboard... and I still do... he's big enough. Snow forts are still very much win. But when your older you get to organize the neighborhood kids into to squads against your older friends who are also generals of snow war. I lost a lot of 12 year old…
Someones played mechwarrior/battle tech before (*Cough* Madcat*cough* vulture *Cough*) Heheh, nice work though, but like its been said above, the textures are REALLY busy. Try and get more of a unified and flowing texture palet I think like you did for your black mech. (also, every edge doesnt need to be worn down mee…
Trying to make a demonic battle scene. about what I guess would be half way through. I'm having a hard time getting to the next level of detail that I want. The facial and left arm, are kind of what I seem to be piquing at, without consuming giant loads of time, and I'm looking for was to speed up my work. I'm also having…
Artquest thank you and I love that film wasnt intentional to look like them. I was wanting some sort of mech armour of some kind mixed with robes over the top, hinting at what he once was e.g warrior but got tired of the constant battles. so the armour you can see would look battered, I dont know why but a desert…
Yeah, finished it recently as well. Pretty rad, but hard to recommend to anyone not a fan of the material. I still liked MGS 3 the best, since it had the better balance of storytelling to gameplay. And the final battle against The Boss in MGS 3 is the greatest boss fight of all timez. Fucking amazing production values…
Hey Ben, wish you the best for that internship. Really like the portfolio. Would be good to see some more character models but I can see that your talents in modeling really leans toward props and weapons. The Battle Star Galactica pistol was brilliantly modeled along with the fantastic texture job you did on it, I would…
Looks all in game to me, doesn't look like it's better than Call of Duty 3 graphically, so why wouldn't it be real time? While the series is nice and it's a welcome change from rehashing WW2 battles again and again, I wonder if it will be linear as hell like the rest of the series, and only last 5 hours in single player…