Hey! I wanted to show you my first finished environment. I was inspired by some pictures from Seattle. I made a research of all the vegetation you can find in there and I decided to opt for a Douglas-fir tree and some common ferns from that place. I would love to read all your feedback of how I can improve or do better for…
What's up guys! :) I've made this scene based on the stunning concept by Xin Xia. This is a Real-Time PBR exploration that I've done thinking specially for this environment. It's not so big, yet not too small, with some modular stuff but not that much, pushing me to sculpting and texturing unique elements giving this…
Just finished a 6 week CGMA course for Production Modeling led by Vidya Vinnakota and I wanted to show off and get feedback of the result! During the course I kind of wish I had asked a LOT more questions but I was already struggling to keep up with handing in the assignments on time that I didn't give it enough thought.…
Starting on a new character I have worked on this weekend. Thought i'd share my progress so far. Planning to make this a low poly character somewhere around 40-50k tris would be my aim. Main goal is to learn abit of Marvellous designer making the clothing, and to try get better at doing hair as well during the process.…
A cultured knight, skilled falconer and musician, fell prey to a woman whose love should not have been held. Struck down while playing the harp for that very same lady. 'Nor why I kissed her soon and late,And for her felt desire,While loathing of her passion ateInto my heart like fire.' Concept by Carson Lei:…
Hi everyone, I'd like to show my first attempt to make a gameready weapon. Concept by Des Zhu (https://www.artstation.com/artwork/1JzRq)This work is far away from perfect. During the project I'd made a lot of mistakes and had to remodel each part of this gun endlessly. I'm not sure that it's the right topology, materials,…
Hello, Polycount. I finished this gun last week, and i didn't receive too much feedback. I'd like to improve my texturing skills (this is my first time using Substance painter) so i decided to bring it here for critiques/opinions. I based it on a concept art by Kris Thaler, with a few personal touches:…
Hey! Just wanted to share with you the scene I did over the last month for the Artstation Wild West Challenge. Was pretty fun and also a challenge to get this somewhat done usually spending one weekend day and a few evenings on it next to work. Although I'm pretty happy with the look and feel of the scene, I think it's…
*Crits Wanted! :thumbup:* Hey everyone. My name is Dennis, and my goal is simple. I really want to improve my artworks (both 2D and 3D) and learn as many new skills as possible :) . Feel free to give critiques on every aspect of my work! No need to be nice about it! I have been doing digital art since 2011 (I only sketched…
Hi everyone! I'm very new to posting on here but I need to get into the habit so that I can get good feedback to push my work to better places. Currently I'm working on a fanart for my student portfolio as I'm graduating University soon. It's a figurine style sculpt based off of the amazing artwork done by Kuvshinov Ilya…