I want to make some hair textures in this type of style but im having issues getting that really specific shape down and just in general trying to get any shape thats really organic like this. Does anyone know a good workflow for getting the type of decals like this?
We're hating on tracing cause what you're doing is not tracing :P Tracing means following the lines. By noting and drawing things like the line of action, some perspective, and porportion, you're actively thinking about what you're doing and learning from it. Tracing is just mindless tracing :p IMO, the best way to learn…
blender's LSCM unwrapping tool will have live feedback in the next release (2.4) it looks pretty handy: http://orange.blender.org/wp-content/themes/orange/images/media/lscm_live.mov
Hey guys, I have posted something similar 2 days ago but I didn´t got my Question completely answered, maybe because it was too inaccurately so I decided to try it again. So I saw Fanny Vergne´s work (1.) and was very impressed. I just love this stylized/hand painted style and before I saw her work, I thought the best way…
Well the problem i had back home was distance, i had to wake up at 5am to make it to my job by 8am,there was no bus which went to my job so walking to the bus or to work were both not an option. 60 mile drive daily Houston pretty much had no public transpotation system reliable to the point which i could use it and…
Hey there, I manly work with DDO if it is about texturing and so. And at some point I wondered if there is a way to create texures that can glow or at least look like they are for some of my work (will ad the Work as pic on the bottom). Some time ago I worked on a Stonesword with imprinted Rune's and tried to find a way to…
Textures wise... Not sure whats going on, it looks like you went for cartoon style colours and texture but with next gen (READ: UE3, Crysis etc) style rendering. Theres nothing wrong with that, but the final result comes over muddled. It may also be your light setup. Can you post the d/s/n flats? Also textures wise, I spot…
Cheers for the reply everyone, some really helpful information. Andreas - Ill make sure to have a good look at the Asus when im in town next, and will make sure to avoid dell. The Asus still looks a little chunky, although from what i can gather it looks like anything with a GTX video card has the added size factor. Kwramm…
I`m not sure if your shooting for a tri count, but the low res look pretty nasty. Like nothing looks like a cleanly manufactured piece, rather some scrap metal welded together. I feel like you could play with maps and materials all day long, and because your polyflow is creating so many awkward shapes it wouldnt matter.…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…