I recently imported an .FBX of a max file from a colleague that had this odd self illuminated looking light gray material applied to it. And every time I tried to change it, any new material became the same thing. No problem I thought, I'll just reset it and start from scratch. No luck. Okay, I'll reset Max and re-import,…
Hello. As of my understanding, transparent materials/shaders require more power than a standard opaque one. That considered, take an object such as a weapon scope for example where a large portion of it is opaque, though there are transparent lenses. What would be the performance difference between giving the entire scope…
Hey folks, I've now followed a couple of different tutorials for multi-sub object materials/objects and I can't seem to get it to work. The latest, most sensible method I've gone through: Create my object in 3ds Max. Assign material ID to the polys. Create dummy and link object to dummy. Export geo by adding the dummy to…
Hi, When modeling I usually create a material called working which is a dark grey material that has animated opacity so that I can see the references better. After I did like 70% of a model I put on a wip material close to the colors that what I am modeling should be. Sometimes I would like to make changes instantly…
Hi all, So I've encountered an issue with Substance Painter 2 for a little bit now. For some materials that I have downloaded and put them in the materials folder in the shelf folder, and when I start up Substance Painter 2, sometimes the materials won't load up properly, or won't be recognized correctly. By this I mean…
A tip for you.. Create a DX Material.. and load the blueprint inside the dx material.. Then apply that material to the plane.. The image quality is far superior on a DX material.
Layered materials are actually just material functions, which are blended with other material functions, and by doing that (combining them) you create a new material. Actually, you don't need to set up different materials ids (you can, but its not necessary for the material layers to work). I usually do this when working…
I've been working on this tool for making a tiling material from an image. Think of it like a more fully featured crazybump and a cheaper Bitmap2Material. It'd be great to get some more hands on it to see where any faults are. http://www.boundingboxsoftware.com/materialize/signup.php