Hi,
When modeling I usually create a material called working which is a dark grey material that has animated opacity so that I can see the references better.
After I did like 70% of a model I put on a wip material close to the colors that what I am modeling should be.
Sometimes I would like to make changes instantly without having to go back to the opacity material.
Is it possible to connect the materials in a way that each material I connect to working material gains the animation of it while keeping color.
Basicly linking the materials.
I know I can use Alt + x but that is too grey and cant see that well.
If I could edit the value of opacity that shortcut gives that could also solve my problem.
Any ideas?(3ds max 2016)
Replies
If that is the case, there's 3 methods I can think of that could work.
You can manually edit the opacity by selecting the object mesh - right click - object properties - General Tab. The non the lower right there is 'Rendering Control' with a roller next to 'Visibility'. Alt + X, I think, uses 0.3 on it, but you can change it to what you prefer.
Or, you can put an all white material into the opacity channel in your material editor and then use the roller on there to control how strong it is.
Finally, there's wireframe mode (Shortcut = F3). But I know some people don't really like working in this mode. The benefit of wireframe is that you can jump back and forth by pressing F3.
Yes.
Knowing how to change Alt + x 0.3 to 0 would help with my problem.
How do you edit that?
For the time being if you select the object mesh - right click - choose object properties - General Tab. On the lower right there is 'Rendering Control' with a roller/box which has 1.0 in it. It's next to 'Visibility'. set that to 0.0 or whatever you wish. Then press ok.
This is an alternative to Alt + X but it will keep the colour and still make it transparent.
You can change the visValue near the top to whatever you want before you evaluate.