Hey guys,
i've two materials that i want to blend with an alpha mask. the idea was to set up both materials seperartly and blend them by using an alpha mask in a third material. i know that it works i've seen it somewhere but i dont know to get it right. what i've done so far:
1. i made two materials
2. i used for both a MakeMaterialAttributes note
3. i made a third material with a MaterialFunctionCall note
What i need:
For both Materials:
1. An Outpur Attributes Note
For the Blend Material:
1. The Function of my two Material to load them it go get a blend.
i dont know how i can add a function to my both materials to blend them in the correct way in the third one. i hope you guys can tell me how.
cheers
Replies
Make another material for the combination.
Drag and drop the material functions from the asset browser to the material. Link them up using one of the existing material blend functions.