Hey thanks for the feedback! "aside the cloth, that lacks definition and is just blobby" you are right, but really from the reference images was hard to understand if that was leather or not... so I went with leather. About the weathering, yeah well, I prefer be very subtle with details and weathering. Yes I've used mostly…
Milled receiver AKs have the long rectangular indent while stamped receiver AKs have the smaller one with the holes above it. I'm not sure, but I don't think there would be any without either of those two types of indents on the side. (would be interesting to see, if you've got refs of them) The following is wikipedia…
Hey guys I'm following along with this tutorial but at the point where he selects the "roaddata" variable type I cant find a similar type in my own UE4 scene (Using 4.17) Has this node's name changed or have I missed a basic step?
Long shot, but I'm hoping someone in this community might be able to help with a preservation project. Chromacolour (the UK-based animation supply company behind the cel paints used on films like *Who Framed Roger Rabbit*) sold three digital color palettes up until around 2012: - **Series 100** — 600 colors - **Series…
I'm trying to get my head around this stuff as I type, pretty much, so I hope this doesn't come out as a sprawling mess! Im at a similar stage to you but I have managed to get a little further. The main problem for me is that the Crysis Wars editor is different from the main Crysis one. I only found a small mention of this…
Man, I really hope there are studios for all the talented artists out there. Hope you all land some jobs! As a student trying to set a foot inside this industry, while living in Denmark, has me thinking I should get another job for some time and go over to do 3d as a little side hobby of mine... Hope won't pay the bills…
Hello everyone!! This week I’ve been working on texturing this model. I’ve been creating the primary materials, the secondary materials, and then adding details and subtle wear and tear. I hope you like it!
I am looking for a skinner that is capable of skinning buildings fast and provisionally. Our project is on a deadline and we want to have the first few models skinned and ready by july. Skinners only job is to skin the models that are done and will and will be done. We are looking for someone that has experience in…
I've decided to take the challenge of recreating some of the interior parts of Hadley's Hope. With this project, I aim to improve my 3d modelling and texturing skills. Below are some wip screenshots of in-game and renders. All feedback and constructive criticism is welcome and appreciated.…