Hey guys I'm following along with this tutorial but at the point where he selects the "roaddata" variable type I cant find a similar type in my own UE4 scene (Using 4.17) Has this node's name changed or have I missed a basic step?
Grimwolf is correct. Earlier he created a custom struct, and he uses that. He called it roaddata but it could be called anything. Transform is a struct for example. Its a vector for location, a rotator for rotation, and a vector for scale. So struct is just a few variables grouped together.
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