[FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team…
Hi Polycount! I wanna share with you a WIP of a fanart cinematic project that I've been working in collaboration with my friend Victor Hugo Sousa, who was responsible for the model and sculpt. https://www.artstation.com/artwork/xEwLR I never textured a full torso before and due to the lack of proper cross-polarized…
RealtimeUK are expanding, and now we are on the hunt for a talented, experienced and driven Senior Pipeline TD to join the studio and be the custodian of all the pipelines and workflows in our cinematics division. This is a rewarding, highly responsible and ambitious role – plus we’re looking to hire quickly! As Pipeline…
Are you ready to create some of the most recognized environments in nextgen video gaming? Do you want to be a part of one of the most popular video game franchises in history? If you are up for the challenge then we want to speak with you!! We are searching for a FULLTIME Sr. 3D Environment Artist to create game…
Hey guys, this was a student project that four colleagues and i did during the last semester. The idea was to use the UnrealEngine in a cinematic instead of a game-context. With the latest available techniques like tesselation and deferred shading. The result is a trailer for a fictional action-horror film. Actual…
Hey guys, Happy new year! I wanted to share with you my latest personal animation work (modeling, texturing, animating, rendering and compositing in fact) did in blender 4.0 while being father for the 1st time (1st month was pretty easy compared to what I thought it would be. Don't be surprised that the situation changed…
Hi, I'm looking for a cinematic I saw a while back, partly because I just want to see it again and partly because it had some cool ideas on urban tribal characters which I'm collecting ref on. It looked like Blur level of quality but I can't find it on their site or Digic's. It starts off with a battle between some cool…
Hey all! :) So ive been working on this project for a little bit now and decided that I had enough to show to make a thread here on Polycount. So the project is the Catiline Conspiracy and its a cinematic series made in Unreal 4. Its based off the historical Second Catilinarian Conspiracy. So right now a lot of the pre…
[FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="]About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a…
Hello, So i've posted the same question on the official forum of unreal, but nobody found an answer and i'm really curious to know if there's an solution for my problem. I'm currently working on a project on unreal and I'm struggling to get a nice quality with the sequencer custom passes. The edges of the meshes look…