Hey Everyone! We are creating a slum environment pack and demo environment for our Final Major Project at Uni. Hopefully we will create the assets and tools to allow anyone to create a level or environment based in our city or just a generic slum environment. We’re putting a British twist on the city but other than that we…
Hello there! Our community has been working through small freelance work and studio work individually for a long time, but now we've been focusing on making our own games with the skills we've been sharpening over the past few months. We're working on a Horror game that also has a sick twist of comedy in it. It will have a…
Hello everyone, sharing with you a big environmental project that I will start working on today for my personal portfolio. This is really a project I have high hopes for. I want this project to be playable and viewable from a third-person perspective (ready for the game) after completion. Of course I'll limit the area…
Hello, Im Mari beginner. I could project image on my object when I was using ortho view or UV views. but I can't project image when I'm using UV view... (I think I made some settings different mistakenly) I also reset paint buffer but nothing happenned. I need your help...
As far as I know, it depends on the size of the model. If it’s a large mid-poly object, it’s often textured using tiling textures and masks instead of unique texture maps in order to achieve higher texel density. Another reason is VR projects, where it’s generally better to rely on actual geometry. I’ve also noticed that…
Synopsis of project: A real time render of an environment that features an abandoned caravan that has been used a shelter. It is based in the Scottish Highlands. The main focus of the project will be the caravan and its contents. There will be no characters on screen, however the environment will show hints of the type of…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
Disclaimer: As much as I would like to have athread with many likes, the following are a LOOOOT of images, so lets not explode the news page by giving these image heavy threads some likes. Hey guys, as many have already heard. pretty much all unpublished projects by Phoenix Labs have been canned. And sadly this time it…
NEWEST UPDATE: FIRST UPDATE: Hello everyone, I have started working on an environment for a 3 week project me and my friend are making and I would like to share my progress through out the length of it . The scene is set at around midnight in North America at a Gas Station near a midwestern town based on a mountain road…
We're developing Legends of Vica – a fantasy mobile RPG with a gesture-based combat system and AI-powered non-linear storytelling. The project is in early development and gaining traction – and now we're expanding our art team! 🧙♂️ Who we’re looking for: 🎯 Talented 2D Artists for character concepts, environments, and UI 🎯…