Hi everyone, Thank you for all the feedback and help. After experimenting with everyone's suggestions, the solution finally dawned on me, and I was able to achieve a perfect quad-based SubDiv sphere using the following workflow in 3ds Max: Standard Primitive Box (set length = width = height, set all segments = 1) >…
When you are working with any shader combined with the textures for material definition, you really need to make a decision; what is the ultimate output goal? What I mean by this is your final presentation. Is it going to be in an engine or offline renderer? Creating textures for material definition in one engine/shader…
Thanks again everyone for the kind words, really appreciate it :) Sorry for the bit of a delay, work got in the way but I got around to getting 3 wireframe screen shots of some of the collapsing Sandlantis stuff I did as requested. I will take a look back through some of my level files and see if there are any that would…
Honestly I think these times are waaaay over by now - at least in some parts of the world with good network access and the appropriate license systems. I dont think the perfect balance has been found just yet, but its getting very close already! Instead of relying on jargon or IP theory semantics, I'll simply give you my…
Find out what this game tool can do and how it does it. Then do the tutorial that shows you how to build your first scene. You might want to check out ogre 3d as well. To be honest there really isn't a book out there that really cover this. World building is world building. It's different for every project. 1. make half…
Hi everyone - I wanted to improve my high poly modelling skills so I started working on a sword from the game Xenoblade Chronicles on Wii as I felt it has a good mix of sharp edges and curved surfaces (reference below). Progress images: As you can see, I feel I've pretty much finished with it's construction... but this is…
So! here I am taking my first few steps on this side of the pipeline. New world. New tools. New workflow. I will be posting up some pieces. Please tear them apart! ;) I would appreciate it to receive all sorts of critiques and advice if possible. Out of all the things I have studied so far in school... I think this is…
Hi everyone, here is a development thread on my first ever modular environment that I'm making for one of my briefs at uni. Just a heads up, I'm quite new at 3d modelling and was introduced to it only back in January, so I'm not great with technical talk yet and a bit nervous, although I'm learning as fast as I can. :)…