Some more updates on the Houdini tree: High poly: Low poly (Remesh and Reduce poly nodes) FBX exported to Unreal: I think it looks nice so far. my next step is to apply some simple texture by using reality scanning, and bake out the branches.
Morning everyone, thank you very much for all the comments and thoughts. On the fable 2 building; I'm glad this conversation has started up as I've been having similar thoughts about it and whether it is worth pursuing. I do like the art direction of the fable series and of Lionhead studios in general and I was looking for…
Hello everyone. Since I'm not quite sure if I am allowed to post links and promote any business I would ask the community if you could take the time to review a webpage I built tailored for archviz artists, designers and manufacturers. You can pm me or I can edit the post and share the link in case the admin allows it.…
Hi everyone ! After just graduated from school, I started looking for work but waiting to get my first job I want to push my portfolio forward with at least two pieces to add to keep progressing. You can check my portfolio and leave any feedbacks if you feel like it :blush: (https://www.artstation.com/iartmen) One is an…
Considering all this, what would be you guys recommendation for selling digital products today ? Not in the sense of a ecosystem/marketplace to pick (hence not talking about Unity store or the Unreal Marketplace/Fab or even Etsy), but rather, in the sense of running a basic (perhaps self-hosted) landing page + shopping…
Beautiful work. I'm a big fan of the cyberpunk genre & Blade Runner in particular, so I love to see more stuff like this. I hope you don't mind me commenting on a few things I've noticed though. For the vehicle, which I'm guessing is a scraper of some sort, it has a lot of details on the back side. I'm talking about the…
Another endorsement for the writing things down. I create lists of things that have to be done in the day, that would be nice if they get done but the world won't end if they don't, then cross one by one. I do the same with projects: It's just series of small tasks I work through. My writing setup it far from fancy, a pen…
I just recently finished a 4 year online course program on Digital Game Art and this is my resulting portfolio. https://artofjonathandan.com/ It's mainly full of concept art of characters I want to use in "dream games" many of whom I have been refining and honing over the years. I've also got plenty of 3D models in there…