Need fast turnaround, immediate pay on delivery (can accommodate paypal, check, money order, etc.). Three models required based on Steel Battalion mech art as game assets. Requirements for each model: 3-4k max poly budget single mesh with UVs laid out single texture file 3ds max or maya -! resource found !- thanks!
Hello everybody-- I'm another n00b just getting started, thinking about a future in game art. I've seen a lot of amazing artwork here and brutally frank criticism, but Id like to post a link to my portfolio anyway I have a posted demo reel here: http://www.tobyhilden.com/3d_2007.asp and I have a project by project break…
This is a classic themed wild west project for HL2 Source and we're in our first phase of the Internal Release. We've got main menu in place, about 3 maps nearly done, we got a musician, but we still need a few more members to cut the goal.... Currently, we're particularly looking for at least 3 more maps to complete a…
Working on this character for my portfolio. I am getting close to the end but would like some feedback. I am thinking that I should revisit some of the wetsuits normal maps to break up the symmetry and add more definition to the suit details. The suit, face, and inflatable vest were done in zbrush while most of the…
Hey polycount, I'd like some feedback on my most recent 3d work. I've created many swords over the past few years, but I think there are quite a few areas where I could improve. With that said, here's what I've got. By the way, this is intended to be viewed up-close, in first-person. Lowpoly: Sketchfab PBR:…
Can anyone tell me default location of their FBX plugin? I have tried to find mine so i can update my FBX for importing into unity or UDK because it is outdated and none of my models work.
Hey gavin Just wanted to chip in and say this is looking very very nice,Ive been monitoring progress from afar via modDB.com and really like whats im seeing. Keep it up! John
Good progress! Re: Histogram There are not tools in Unreal to update the lighting from histogram. It's more of a general tool for you to know where your values fall compared to your reference. Or if they are too dark/bright/not using the whole range. You can get the histogram in any image editing software like Photoshop…
I’ve had an interest in 3D for a long time but only recently took the plunge. After taking some courses, I dedicated the last 4 months to one big project: recreating and tweaking a kitchen environment I found online. My Workflow: * Modeling: Blender * Texturing: Substance Painter & Illustrator * Rendering: Unreal Engine…
Step 1 : do some research, meaning reading manufacturer info and user reviews. Step 2 : do the thing you want to do with the resources you have at your disposal. Step 3 : if you aren't satisfied with the results, post them online for people to have a look and give you advice based on their own experience, or bring them to…