There are various problems with baking lighting using point lights. The most prominent is that specular highlights will kick you in the ass if you don't adjust your gloss and overall intensity properly before baking. The wider the specular highlight, the smoother the shading will be. This is essential if you're using any…
Emissary.live is developing an innovative Real-Time Strategy game in a nostalgic Feudal-age style, and is looking for the perfect talent for a set of short-term visual objectives. This is in the first round a commission based role, but with the possibility of long-term collaboration. 3D Character Modeller and Animator…
3Ds Max Script "Different commands stacking and auto cycling" under one hotkey? So i got an idea from one little usefull script i use (didnt make just downloaded it from somewhere). Is it possible to, in 3ds max, create a certain script, and then assign it to a shorcut (like "U" or "SHIFT+U")? This certain script would…
UpUpStart is hiring an Art Director to manage the creation of art assets for a Mobile 3D side-scroller. We will allow applicants to work remotely, but would prefer them to be local to the Los Angeles area. This is a paid salary position, and will last 10months with a very high chance of a sequel or new IP. We are looking…
AUGRAY is an Augmented Reality company based in USA and India. We are looking for freelancers / teams and outsourcing companies around the world for developing 3D assets (Only attires) to character for our applications. We have developed two apps, 1. "TaDa Time", the AR messenger App iOS…
INTRO My name is Surya, A member of the Praxis Studios game development team. I am the person who started the team, and I currently need some more team members. If you are currently looking to join a team for some experience, or just for fun, then you came to the right place. Thanks for showing some interest in the post.…
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
You could start from a base mesh and get the body sculpting done in five days, clothing in five days, texturing in five days, and then five days for wrap up and presentation. 1 day = 8 hours of focused work. I'd consider that pretty quick pace but with your current skillset I would expect that you could output a…
Hi suppose in my scene I have 3 polycubes and I have assigned 3 different materials. Polycube1 = Blue Polycube2 = Red Polycube3 = Green Now When I' assigned checker shader to my all polycube it's assigning but when I delete it, it's assigning the Maya default Lambert, not those blue, red and green shader which I previously…
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…