The 2012 IGF Pirate Kart is a FREE and LEGAL compilation of over 300 games by over 100 developers! It has been submitted to the 2012 Independent Games Festival Main Competition! http://www.piratekart.com/ As if you didn't already already have enough games to play! Downloading now...
I've got a .max 2009 file that I need to make alterations to in 2011. I then need to give it back as a .max 2009 file. The file only consists of editable polys, UV mapping and a still camera. What's the best way to do this? .FBX isn't backwards compatible, right? I was thinking of exporting as an .obj from 2011, but will…
Seem obvious, doesn't work. Has been working in 3ds max 2010. Solved, there was probably conflict with one a unwrapping plugin. Hopefully didnt waste me half of day that stupid thing. :) Sry for a thread, wanted to finish sth before end of workday.
FZD School of Design cordially invites you to our upcoming Graduation Show featuring cool and inspiring visuals from products, games, and films. Come review portfolios, meet our talented graduates and join us to celebrate the Grand Opening of our new premise. Date : Friday, 8th June 2012 Time : 7:00pm 10:00pm Venue :…
Hello everyone, Im new to the 3D modeling scene having started some introductory courses in 3D Modeling and Game Art at Austin Community College. They have been very helpful in getting me started but everyone says, especially our instructor, that the real way to master the craft is to spend time on the forums. Here then…
Hi there, So I've been getting used to the nuances and annoying changing around of things in Maya 2015 lately. One thing I've always wanted to get decent at is Subdiv modeling since last time I used it crazy things happend, so I figured I'd finally give that a shot. Unfortunately, Maya 2015 seems to have changed this as…
Courtesy of :: http://xsweetiepiex.tumblr.com/post/95324442973/kennoarkkan-wannabeanimator-the-secret-to + other references :: http://muddycolors.blogspot.ca/2014/07/using-shape-and-value-for-better.html Mark Kennedy -Storyboard Artist -His whole site is filled with useful tips…
Aight, I understand. I guess a lot of people, including myself, are at a stage where we're optimistic / naive enough to think that anything can be the new holy grail of modeling. So here's a test that shows off the strengths of face-weighted normals. Some things to note - exporting the fbx from maya2013 gave TERRIBLE…
Hi, Synaesthesia! I tried using the quixel colors v1.2 introduced in this update on the Maya 2016. When I run the quixel colors v1.2 in Maya 2016 sp5, click on the Materials is the only black surfaceShader1,2,3... is created. Am I right? or, is this a bug? I'm using Windows 7.
I was working on a tree, made 1 leaf, put material on it and duplicated it at least 2000 times. Once I was done with the tree I realized that my object has 2000 materials. Any ideas how to fix this without spamming "-"?