I've got a .max 2009 file that I need to make alterations to in 2011. I then need to give it back as a .max 2009 file.
The file only consists of editable polys, UV mapping and a still camera. What's the best way to do this?
.FBX isn't backwards compatible, right? I was thinking of exporting as an .obj from 2011, but will this keep the UV mapping?
Replies
Max 2009 here: http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=16126683
Export FBX from 2011 and import in 2009, FBX is just a file format, just like 3DS, OBJ and ASE, there is nothing special about it.
If you can get this script to work instead, I guess you can use this one: http://www.scriptspot.com/bobo/darkmoon/bff/