I'd add some contrast and shading around the jacket on the soldier where he wraps it over to bring it out a bit and something on the belt bucket to make it less bland. Looks amazing though :)
What about Metroid Prime? It's mostly a 2D interface wrapped around a curved helmet but it has nice 3D visualisation effects... Hmmm there is also this funky screen in minority report... Hope this helps!
Been working on this for a little bit. I'm going to wrap up tlc in the next couple of days and then move to low poly. I'm going to add more accessories to the character outside of textures and base to bring her into that universe. Critiques/feedback always welcomed. \o/
Hey guys, Wanted to share with you that I got a new job as an Environment Artist at Guerrilla Games in Amsterdam. I am wrapping up the last official stuff and will be starting the 15th of Oct. Really looking forward to it and thanks for all the good stuff PC!
Hey everyone! Going to be teaching myself substance painter with this model. I'll try to document it here. Still trying to wrap up UVs, but here's my progress on the model so far. Here is the original concept by Dylan Ekren: https://twitter.com/Dekren/status/1004092586594668545
Hey everybody, I'm having trouble wrapping my head around the animation workflow for udk, and in particular the workflow for first person animations. In particular, is the way the weapons are rigged and attached to the arms that confuses me. Any help would be appreciated.
I'm starting to get to the point where I feel like I will start to wrap up my Highpoly soon. I did some test renders trying to nail down that composition for the final renders.
Hello! Wrapping up the semester with a mystical fantasy game environment. Low poly sculpts done in Maya. High poly sculpts done in Zbrush. Texturing done in Substance Painter. Rendered using Unreal Engine.
Hey this is coming along nicely! What I think distracts the most atm is that the folds of the pants around the crotch area look bit vacuum-ed. This gives the whole material a plastic-wrapping-ish feel