Been working on this for a little bit. I'm going to wrap up tlc in the next couple of days and then move to low poly. I'm going to add more accessories to the character outside of textures and base to bring her into that universe. Critiques/feedback always welcomed. \o/
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Last I posted I had dummy meshes for parts of the body's geo. This time around everything is modeled, unwrapped and projected within Substance Painter. I fixed the eyes geo so now it has more depth and doesn't look as flat. I made base textures for everything to test colors and setup all my masks for various textures. Everything's a base texture but certainly not final. I moved away from hair to keep my eyes fresh but will be back with updated, cleaner, better hair. Testing materials in Marmoset.
More updates soon!
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I'll be sure to make sure I don't post raw image sizes again!