3D Artist Join our ranks! Infinity Ward, Inc. is an award winning developer and wholly owned subsidiary of Activision, Inc. It is also the developer of the critically acclaimed game Call of Duty® for PC and Call of Duty® 2 for PC and Xbox 360 entertainment console. Infinity Ward is the winner of over 100 Game of The Year…
UI/Menu Artist Join our ranks! Infinity Ward, Inc. is an award winning developer and wholly owned subsidiary of Activision, Inc. It is also the developer of the critically acclaimed game Call of Duty® for PC and Call of Duty® 2 for PC and Xbox 360 entertainment console. Infinity Ward is the winner of over 100 Game of The…
Got me a shiny new Xbox 360 for christmas along with Rainbow Six Vegas. So far it's a lot of fun, I like it more than Gears of War. The visuals aren't quite as high as Gears, but it's pretty enough for me. Vegas could use a SWAT turn though. Meh, no big deal. Anyone else pick it up? What say you? BTW, if anybody feels like…
Lead Designer Threewave Software is looking for a seeking sharp, ambitious, visionary Lead Game Designer to join our team. The ideal candidate will have at least 4-6+ years experience in game design. The Lead Game Designer is responsible for creating and maintaining the gameplay vision in support of the overall product…
Level Designer Threewave Software is looking for a sharp, ambitious, visionary Level Designer to join our team. As an ideal candidate you will have at least 2+ years experience in game design. You will be responsible for creating and developing single and multiplayer missions. As a successful incumbent you will contribute…
I know there aren't a lot of coders around here. But this still might be an interesting development for some. Especially since I understand that the content pipeline is going to be coming soon as well, and will likely be used in a fair number of games in the coming years. XNA Game Studio version 1.0 is now final, and…
ok, so i was browsing info about actual comparison screenshots between xBox 360 and sony , and came across this page , first screenshots are 360 , when you put your mouse ps3 ones appear... http://www.gamespot.com/features/6162742/p-6.html my opinion is that its too early for developers to be familiar with ps3 developing…
I created this prop as a means to learn some new software and workflows. Modeled in Fusion 360, Low-poly and UVs in Maya, Baking in Marmoset Toolbag 3, Texturing in Substance Painter Comments and critiques welcome, but I'm calling this one done so I can move on to my next project. :) model
Hi everyone, first time posting here. I usually work on high poly environments, but now that I'm getting into game assets this seems like the right place to post progress and get feedback! I'm working on a modular sci-fi environment pack for my team and also for the asset store. The goal is to have some fairly low poly…
Hey, I'm curious about how many polys the next-gen consoles (PS3, Xbox 360, and The Wii) are capable of handling. What's an average poly count for a character in a FPS for example? What about the maps/environment? I've been able to find a few estimates on the internet, but they seem to be all over the place. Thanks for the…