Hey everybody here at polycount :D My name is Matt, and I'm 21 years old. (I feel like I'm on a dating website ^_^). I haven't done anything art related in a long time, but in the past few weeks have gotten into 2d drawing and recently found this website! I LOVE this website! I love seeing what everyone can do, it's so…
A bunch of cool things have gone on around the Polycount Community this week. Hawken has kicked off a new Low Poly Challenge, we are reaching the final days of the Team Fortress 2 Polycount Pack Contest and most importantly, there has been some stunning art all throughout the boards. If you've been living under a rock,…
I've been hanging around Polycount since before it was called Polycount. The best way to get replies it to reply to others and leave good feedback. I'm guilty of replying more often to threads started by people I've met in person or have Polycounted with a long time. I also reply to animation posts more often since I'm an…
You may have heard some rumblings a few months back, and the rumors are true: I joined a team of monkeys (8Monkey Labs), and that the game we're working on (Darkest of Days) was officially announced and featured in PC Gamer. Despite having a small team, we have two polycounters on-site (EQ and myself), as well as several…
I made this Quake III plugin character around 13 or 14 years ago, posted it on polycount, and ended up getting my first job in the game industry because of it. I thought it would be fun to remake it and see how much video game tech has improved over the years, and also hopefully how much better I've gotten here's the…
I assume I just need to make a post here or something like that to verify that I'm a human. The reason i registered here is because of the TF2 polycount pack. I just read the new blog post and followed a link and ended up here. A few days after the announcement of the polycount pack at the TF2 blog, submit I my first hat.…
I'd suggest posting JPG format instead of PNG. It took a long time to load those. The longer your audience has to wait, the more likely they are going to jump ship. Some info: https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#make
thanks Eric. I am visiting polycount since 90s when I was 20 now 44.I already did search and found Nothing! not only in polycount and all other websites nobody talks about this critique. for a day I am reading comments and read all of them already. but nobody responded as I see. so do you have a recommendation or not? I…
[ QUOTE ] I would be interested in doing any of these models riding eagle ctf flag wyrmbane harvesters arm just hit me back with an email and let me know what kind of tri count your looking for. [/ QUOTE ]Model Information: Model format: *.X or *.OBJ Character polycount: 10k (max) Weapon polycount: 5k (max) Prefab…
Cheeky progress update! Did the low-poly and been cranking out the texturing so far with Painter and render in Marmoset. Constantly going back and forth to compare and tweak. Looking for any and all texturing feedback, to my eyes it doesn't quite feel cohesive but that might be because I've been staring at it for way too…