I assume I just need to make a post here or something like that to verify that I'm a human.
The reason i registered here is because of the TF2 polycount pack. I just read the new blog post and followed a link and ended up
here. A few days after the announcement of the polycount pack at the TF2 blog, submit I my first hat. It's a simple hat and maybe a little funny hat. Not sure where I left the sources, but they are somewhere. But here is single picture.
There's a gap there I know :O I hope that the Polycount community respect other users. If I posted this picture at the steam forum I'm sure they would say that I suck at modeling and blah blah blah. As far as I know, it's to late to create a thread for the hat (If it deserves that). I don't know what more to say.
Replies
more pictures, bigger pictures and put them in the post, please
just a heads up - yess it probably should be posted in a more appropriate thread on polycount like the competitons thread or even the 'tf2 hats' thread which i believe is still up and running
just some comments regarding your hat: just from the single picture it's hard to decipher the hat itself - it looks like a yellow bonnet thing with some sort fo attachment on the top - you have yet to specify what it is/its prupose/reason for existing...
It's hard to crit on technical achievement as I can't see the wires/or the texture...
if you were to post a picture of the hat in the native 3d modelling software with the wires + the textures, then perhaps we could comment....
Oh, and again don't be put off - I myself seem to find trying to put my work into valve/hl2 engine impossible, so even that in itself is an achievement in my eyes...
*edit - what marine said...
If so that's a good idea, though I think it'd be better suited to the scout than the pyro. But yeah, you should post a bigger pic from a clearer angle.
The pyro already have an propeller hat. It is listed in the all items lit here. The hat I made here is part of the pyro tank on he's back. If you look closely you may see it
I've also made a default replacement for the Batter's Helmet for the scout. I will link to it instead of embed it because it's quite big and maybe a little off-topic. Cow Mascot Head is originally from The sims 2 and therefore not release to the public. The number one reason I made it was because the Batter's helmet was my first hat craft and I got disappointed
I will try to get bigger and better pictures soon
It looks like you copied the top of the tank that sits on her back and hung some sunglasses on it?
EDIT: I just read your last post and that's what you did... Personally, I think that's pretty cheap to just copy/paste some of the existing mesh and put it on her head. That's not really how a lot of us roll and it won't get too many replies and the ones that do, will more than likely be pretty harsh.
Did you make the cow head or rip it out of the sims?
I encourage you to step up your game and be more creative, or things are probably going to end badly... This kind of cheap ctrl-c ctrl-v humor normally doesn't go over well here either...