Hi Guys, When I export things out of Mudbox 2014 my geometry gets slightly jaggy. I think what is going is that numbers of the vertex positions get rounded off to number with less decimals. This is causing noticeable artifacts. It happens when I export something from Mudbox 2014 as an .obj or .fbx I found a workaround by…
Hey guys, I'm using 3ds max 2012. I had 2 objects and I attached them and now I'm trying to weld the verts between them. Weld doesn't work, target weld doesn't work, collapse doesn't work. There shouldn't have to be a face between the verts right? Is this a known problem with max 2012, or am I just doing something wrong?
If your job description changed dramatically, definitely make two separate entries. If you're short on space and the work you did didn't really change, it's also fine to do something like: Awesome Game Company Associate Environment Artist, May 2018-June 2019 Environment Artist, June 2019-Present * Then list your…
I'm surprised this hasn't been posted but the service pack for 3ds max 2012 is out http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17210608&linkID=9241178 Mudbox 2012 also has one now http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17019428&linkID=11937426 Unfortunately there isn't one for…
Hey guys! I started a character for the Comicon challenge 2014 but ran out of time. So here it is. Still have to pose him, make some materials ajustments and I'll call this done. However I'm open to critics so don't hesitated to give inputs. Here's the Game Artisans thread :…
"I just make the textures entirely in Gimp (besides occasional temp edits just for visualization in Blender of course)." Ok well my compliments! I've been a member here since 2015, now if memory serves it's a first for myself replying to a thread where an artist is actually using an image editor to texture their work so…
Hey all, So I've recently been hired and have converted from Maya to 3DS Max for the studio. I am also using it at home now since I've quickly fallen in love with the program. However, I have some small questions regarding 3ds that I can't seem to find the answer to. 1. Quad chamfer that comes with 3DS Max 2016-2018 is the…
I can't go this year but I may in 2016. AFAIK nobody has ever answered the "what pass?" question. GDC seems really expensive, quite possibly the most expensive expo in the CG industry. GDC All Access: $1,495 Main Conference: $995 Bootcamps: $795 Expo only: $195