You dont have to depend your position, nobody really cares that much. You can just do whatever you want to do and people on the internet wont know the difference. The only thing to do is take away valuable insight or not. The wise thing to do is assume that other people might know something you don't.Especially those who…
We are looking for a highly-skilled technical artist who will be able to work on a high-quality cel-shading material and outline material as noted in our Game Document. The technical artist must be able to produce quality work, and can communicate their process effectively and clearly to help teammates understand the…
Orcari games is looking for a creative environment artist to develop stunning natural biomes targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key. Requirements: * Portfolio containing…
My groovy little rhythm game 'Jammer' has now shipped, and is available on Xbox live Community Games! It's too bad that Community Games doesn't have many customers at all yet, but I'm sure at least a few folks will dig it, even if I don't make a profit. It's been super rewarding making it, and quite a change from working…
Hi Everyone! This is my first time posting on Polycount - though I've followed several threads and learned a lot from the community. I've been building up my portfolio and wanted to add a piece that was somewhat more stylized to the mix. I am working from this original concept by Artyom Vlaskin: My goal was to do something…
Contracted – Paid (Post-Launch Royalties or Rev Shared) We are seeking an experienced gameplay programmer. As a gameplay programmer you will help design and implementation core gameplay mechanics in our existing games. Responsibilities: * Integrate creative and technical design processes * Work with existing engine code…
Hey all! I've started working on a twin stick exploration game in UE4 for fun and wanted to start sharing it as soon as possible to get as much community input as possible. The game is very early in development but I am shooting for something that feels like a hybrid of This War of Mine and Super Metroid with a dash of…
Hi guys I've been part of the polycount community for about 2 years now but until now i wasn't confident enough with my work to post it here I'm a self taught 3D Environment Artist with around 3_4 years experience with 3D Applications trying to built my portfolio starting with this piece and i think i'm gonna need every…
Introduction & Summary Mona is the premier 3D-world building platform and social network for the metaverse – built for creators, by creators. A web-native platform with no downloads, Mona assembles the best creators to build the future we want to live in, one owned by the creators. Learn more about Mona…
You know you've got a good discussion when you start getting huge quote-replies. Of course. However surely it is undeniably the same of other media, and that games definitely offers the largest scope for generating meaning over the others. Not only are the stories of books and film also set in stone by another being, as…