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[Paid] Environment Artist Remote

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Croftyness polycounter lvl 11

Orcari games is looking for a creative environment artist to develop stunning natural biomes targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key.

Requirements:

  • Portfolio containing realistic assets and environments

  • Developing high quality props and vegetation

  • Excellent knowledge of PBR, materials and functions

  • Strong experience in UE4 or relevant real-time engine

  • Strong experience with Maya or relevant 3D software

  • Natural eye for level design and flow

  • Good English skills, both written and verbal

Responsibilities:

  • Produce high-quality game environments from concept briefs and descriptions

  • Participate in development of workflows and pipelines

  • Populating open environments

  • Working remotely and communicating daily with team members

Desirable:

  • Experience with Houdini and procedural formation

  • Working with scan data

  • Speedtree

  • Unreal Blueprints


Please contact dcroftsharland[at]orcari.com with portfolio and resume
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