What kind of work are yo looking for? Most of your portfolio does not look game res, so I was just wondering. The Putin piece is pretty weak and should definitely removed. You have dates on all of your pages - you shouldn't have anything from 2010 or 2011 on there. Your portfolio should represent your current skill level…
to Eric Chadwick: Yes, I use this solution to keep correct triangulation, but it becomes a great headache to quadify 12-15000 tris model. Maintaining the mesh topology is important for rigging. to Vig: Maya 2010 couldn't operate on the hidden edges - there was a mel script on the creativecrash (ex highend3d) to make it…
The next major iteration of the Unreal Engine scheduled to be revealed this year. Epic Games vice president Mark Rein announced that Unreal Engine 4 technology will be revealed sometime in 2012. Read more about it here:…
Hey Everyone, I have a new show reel displaying my work through 2014. Some of the projects include Orcs Must Die! and Age of Empires Online. The last one I made was back in 2009; so I hope you all check it out, and that you enjoy it. Happy new year! http://chazamation.com/?portfolio=charles-tinney-2014-animation-show-reel…
Has anyone managed to get this plugin to work with Maya 2015/2016? I'm really missing it in my workflow :( I've seen they have released the source code on github but It's kind of beyond me as to how to compile it and make it work with Maya 2016…
whoa that's really wild as a bug :o It might be a compatibility issue with Update 4 of Maya 2017. I'm waiting for this weekend to pick up the work on the new update, almost everything changed from the current version, including more solid support for Maya 2017, 2017LT and 2018. Will update this thread as soon as i have…
Using - Maya 2017 sp2 with fbx exporter 2016/2017 What's happening -- - I've arranged my UVs in a specific order that correlates to what they need to be inside our Unity shader - When opening in Unity things aren't as expected - Import the game file (fbx) into Maya to see what's up - UVs have been reordered Any ideas?
The slowness of the ribbon is quite painful, indeed. The graphs showing how far along the 'diet' and 'ui' are are worrying as well. 2010 and 2011 were part of xbr?! That's disheartening to find out, given how I certainly didn't experience any speedup in them! As mentioned, the interface is unresponsive, and when compared…
I just released a 3ds Max 2017 compatible version of Outliner ( now on 2.1.6 ). Previous versions of Outliner would crash on open in 3ds Max2017 SP1 and SP2, because of an array initialization bug in 3ds Max 2017. Download can be found here http://www.frogsinspace.at/?p=3001