I started with a blockout on the basemesh proportions, I don't really pay attention to the silhouette yet, as I use mostly primary shapes that will not give the right contour. I like to color the different elements. It helps me see which part of the character is disproportionate. I used the Transpose Master to move around…
most of the levels are not even close to that tbh :) lots of advanced stuff going on, gameplay mechanics are really well-done the further you get into the game. The "forced" side-scroller levels are really just there to pace the game, giving you a breather in between some of the more intense levels. All this needs to be…
It's a lovely looking concept wizo, nice work. Before you start 3d modeling it might be worth your while to take some time and resolve the concept in more detail, i.e. what the back of the suit looks like, the gun (looks like it's a shotgun..?), the side-arm etc. The other thing I would say is that I'd be careful using so…
nah thats pretty much it. A plane with a lens flare texture placed at the light location and set to always face player camera. Sometimes you can control opacity with a dot product between player facing angle and sprite location so the flare only shows brightly when you look at it directly. Starsiege (1999) had a sun flare…
I'm not sure which is more common, muggings or unprovoked violence? I've been head butted in the face when I was drunk by some geezer outside my own house, I lost my front tooth that day and had to pay £500 dentist charges to get a new one bolted on. In London I was waiting for a train one evening and a bunch of kids…
Hi! I am working on a racing game which aims to combine arcadey , power-up fuelled driving with a metroid-esque world structure. I am currently preparing a demo in order to seek investment on the project and hopefully backing from a publisher. Right now I need someone to provide some models for use in the demo, as well as…
I bought this today. I'm still on the fence after playing it for a couple hours. I WANT to like it because it seems fun. I love bombing around the tracks, pulling stunts and listening to rock music. But there are a couple things that seem minor but cause a lot of frustration. The first one is the tires, barrels and bails…
Hi all, I wanted to know what use cases supporting edges, beveling and creasing would be used for 3d modeling. I'm creating a mix of game ready and cinematic models for practice. This is my software setup. In case software version matters. Some people have mentioned certain packages have issues exporting creased assets or…
Hello, once again you have failed to read something I just posted. I have already made the point that no application in the world can correctly normal-map a smoothed 6-faced cube (12 triangles) using tangent-space interpolation. It simply will not work. This is not a bug in any application, it is simply something that is…