Yeah! *HIGH FIVE*! It only took three years of me posting your tools in their beta forums, before they finally took action on it... It shouldn't be that hard to get awesome tools implemented. Still I count it as success.
There's no real reason to not use UDIMs - it's just another texture set as far as painter (and anything else) is concerned. In painter they can be named and export presets can be built to output whatever file names you like (on the most recent versions at least). We're actually using the UDIM workflow in painter quite…
Hey everyone, great work everywhere :) Devoid of all inspiration awhile back, I decided to fool around and make the mailbox I use often around the corner from me... It sort of grew from there but I think this is as "done" as it will ever get :) I also took the chance to begin to learn Crytek, what a beautiful tool... I…
It is for sure convenience. Toolbag has an Integrated sbsar importer. Blender has an officially from Adobe created sbsar importer but you need to login into Adobes forum/account to download it. Toolbag allows an easy export for showing your 3D scene on webpages/portfolio. If it´s for general portfolio purposes and you just…
Quality sample projects can be found on Fab, for example https://www.fab.com/category/tutorials-examples/tools--unreal-engine https://www.fab.com/category/3d-model/buildings-architecture?is_free=1&technical_features=modular
Hi and welcome to Polycount! I have moved your reply into a new Topic in the Marmoset section since this seems to be specific to Toolbag. I hope this helps!
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
I decided to start with my hero asset so I can use it as a kind of quality bar. This model had me more focused on topology with a lot of surprise ngons or pinching issues. My polycount is at 13k when smoothed and combined though that's without the final details of the scroll and the violin strings. Also need to replace the…
That's awesome. I hope you have a great time. [ QUOTE ] big deal to him evidently...that's cool man! my all time would be to meet Tool or Primus. Gratz, that rocks! [/ QUOTE ] Hey wow, those happen to also be two of my favorite bands (I'm also a huge fan of most of Les Claypool's crazy side projects). I've seen Tool a…